As a Game Design Intern at Relatable, I work closely with the Senior Game Designers, collaborating on the development and playtesting of card and board games aimed at the mass market. My role involves brainstorming, creating and updating digital and physical prototypes, conducting market research, and supporting both internal and external playtests. This hands-on experience allows me to contribute to innovative projects and refine my skills in game mechanics, rules writing, and prototype creation within a fast-paced, creative environment.
During my time at Relatable I worked on games:
Jackpot Jumble
- mention design idea
I also pitched several internal concepts: