Relatable (formerly What Do You Meme?)

At Relatable, I worked as a Game Design Intern, collaborating closely with the senior design team on the development of party games and mass-market hits. I contributed across all stages of the design process—brainstorming concepts, building and refining prototypes (both physical and digital), writing and revising rules, and running internal and external playtests. I also conducted market research and helped shape games for broad, diverse audiences—all within a fast-paced, highly collaborative studio environment.

During my time at Relatable, I contributed to:
  • Jackpot Jumble
  • What Do You Meme? (expansion)
  • Silly Poopy
  • Buzzed (card expansions and new unreleased products)
  • Let’s Get Deep
  • For the Girls
  • Plus several currently unreleased projects (under NDA)

It was a crash course in fast iteration, big laughs, and designing for joy at scale.

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